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		<doi>10.1109/SIBGRA.1999.805713</doi>
		<citationkey>FerreiraCerqCeleGatt:1999:MuDiVi</citationkey>
		<title>Multiple display viewing architecture for virtual environments over heterogeneous networks</title>
		<year>1999</year>
		<numberoffiles>3</numberoffiles>
		<size>95 KiB</size>
		<author>Ferreira, Alexandre G.,</author>
		<author>Cerqueira, Renato F. G.,</author>
		<author>Celes, Waldemar,</author>
		<author>Gattass, Marcelo,</author>
		<editor>Stolfi, Jorge,</editor>
		<editor>Tozzi, Clésio Luis,</editor>
		<conferencename>Brazilian Symposium on Computer Graphics and Image Processing, 12 (SIBGRAPI)</conferencename>
		<conferencelocation>Campinas, SP, Brazil</conferencelocation>
		<date>17-20 Oct. 1999</date>
		<publisher>IEEE Computer Society</publisher>
		<publisheraddress>Los Alamitos</publisheraddress>
		<pages>83-92</pages>
		<booktitle>Proceedings</booktitle>
		<tertiarytype>Full Paper</tertiarytype>
		<organization>SBC - Brazilian Computer Society and UNICAMP - University of Campinas</organization>
		<transferableflag>1</transferableflag>
		<versiontype>finaldraft</versiontype>
		<keywords>virtual reality, 3d visualization, distributed systems, immersion.</keywords>
		<abstract>Visualization systems that support multiple-display viewing can greatly enhance user perception. The common approach to provide multiple synchronized views uses a powerful centralized processing unit to supports a flexible and reliable visualization system that, while giving the users a sensation of immersion, uses heterogeneous network of low-end graphics workstations. The proposed system ensures portability and synchronization of all displayed views.</abstract>
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		<notes>The conference was held in Campinas, SP, Brazil, from October 17 to 20.</notes>
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		<url>http://sibgrapi.sid.inpe.br/rep-/dpi.inpe.br/vagner/1999/11.29.09.53</url>
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